Bump #2
I received an email notifying me of a second repercussion of the 2010 re-launch. When players were moved on or off the bench, the change was not being saved. Upon re-visiting the team page, the bench would revert to its previous state.
After review, the script that is intended save the bench changes to the database was trying to access a User class that wasn’t available to it. I’ve fixed the issue so you should now see the normal, expected behavior from benching and activating players.
This is the second issue that has occurred in a non-visible script where a class was not properly referenced. This is caused by the re-architecture of the objects in Kilg.us and is a bit frustrating. I’ll be reviewing all similar scripts this evening in hopes of catching any other situations where this is occurring.
Tags: 2010, bench, code, database, drag-and-drop, object-oriented